Movie

Archive - 2023
Remaining time: 2026-02-05 20:35:53|2026-02-05 19:50:53
Solved: 0 out of 15 tasks
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Correct solution: +9 points
Incorrect solution: -3 points
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Tasks:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

1 Apple on the tree

Place the red apple on the tree where its shadow is hanging.

For the Sprite block, set the correct X and Y position.

After creating the program, click the Run button. If the message "Animation does not match the assignment" appears, the program needs to be modified.

x: 0 y: 0
time: 0
0 100

9 points 3 points

2 Airplane

You will create an animation in this task.

A plane flew over the tree. Press the Run button to see how its shadow flew. 

Create a program that will make the red plane behave the same as its shadow.

The Time variable continuosly changes from 0 to 100 when the Run button is pressed.
You can adjust the time by dragging the point on the slider (next to the Run button).

To verify your program, press the Run button.

x: 0 y: 0
time: 0
0 100

9 points 3 points

3 Balloon

Little Kate's balloon flew away.

Create a program that will make the pink balloon fly the same way as its shadow.

Then click the Run button. 

You can also drag the point on the slider (next to the Run button) and change the time as needed.

To verify your program, press the Run button.

x: 0 y: 0
time: 0
0 100

9 points 3 points

4 Falling apple

There was an apple hanging from a tree at the very top. Suddenly a breeze blew and the apple fell from the tree.

Click on the Run button to see how it fell.

Create a program that will make the red apple fall the same way as its shadow.

Try the block  for number subtraction and think about what will be subtracted. The sign inside this block can be changed.

To check and verify your program, click the Run button.

You can also drag the point on the slider and change the time as needed.

x: 0 y: 0
time: 0
0 100

9 points 3 points

5 Car park

A car is driving out of the parking lot. Slowly, carefully.

Create a program that will make the red car behave the same way as its shadow.

Then click the Run button. 

Note: If you want to rewrite the number to a decimal one, you must use a decimal point, for example, 1.5.

x: 0 y: 0
time: 0
0 100

9 points 3 points

6 On the main road

Create a program that will make the red car behave the same way as its shadow.

Then click the Run button.

You can also drag the point on the slider and change the time as needed.

x: 0 y: 0
time: 0
0 100

9 points 3 points

7 Meteorite fall

Jack programs an animation of the meteorite fall that caused the extinction of dinosaurs at the end of the Mesozoic Era.

Create a program that will make the colored meteorite behave the same way as its shadow.

x: 0 y: 0
time: 0
0 100

9 points 3 points

8 Landing on a planet

Astronauts navigate their spacecraft to land on an unknown planet. Through the window, they can see the planet getting closer and bigger.

Create a program that will make the beige planet behave the same way as its shadow.

x: 0 y: 0
time: 0
0 100

9 points 3 points

9 Collapse of a star

As a part of a project about black holes, Jane creates an animation of the collapse of a star.

At the beginning, the star has a size of 100.

Create a program that will make the colored star behave the same way as its shadow.

x: 0 y: 0
time: 0
0 100

9 points 3 points

10 Watch out, there's a UFO!

A UFO has passed over our city!

Create a program that will make the green UFO behave the same way as its shadow.

x: 0 y: 0
time: 0
0 100

9 points 3 points

11 Microscope

The microscope is showing every detail.

At the beginning, the image in the microscope has a size of 100.

Create a program that will make the colored picture behave the same way as its shadow.

Note: To write a decimal number, it is necessary to use a decimal point, e.g. 0.5

x: 0 y: 0
time: 0
0 100

9 points 3 points

12 Blink of eyes

Thad makes an animation of a man who blinks with both his eyes.

In one moment, the left eye disappears and the right eye appears.

Try the block if-else.

Create a program that will make the blue eyes behave the same way as their shadows.

x: 0 y: 0
time: 0
0 100

9 points 3 points

13 Billiard

A billiard ball is deflected from a billiard wall. Make such an animation.

Create a program that will make the red ball behave the same way as its shadow.

 

x: 0 y: 0
time: 0
0 100

9 points 3 points

14 Martians

Martians appeared and disappeard so quickly that Antony in the space suit didn't even notice them.

Create a program that will make the Martians' green spaceship behave the same way as its shadow.

 

x: 0 y: 0
time: 0
0 100

9 points 3 points

15 UFO crashes

The UFO wants to land but crashes into a block of flats and flies away quickly.

Build a program that will make the green UFO behave the same way as its shadow.

x: 0 y: 0
time: 0
0 100

9 points 3 points
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